![]() ![]() It's tough, easily one of the toughest scripts I've played so far, but the difficulty curve led to a more satisfying experience overall. The game basically stops pulling its punches as early as Stage 3, and it never really lets up. The bosses and their patterns are fairly intimidating, even on Normal difficulty. I'll start with what I liked most: the boss fights. Gagawa Ichi, for example, is the character designer for a lot of those scripts, while Len is credited with programming on RSS)Īs for the script itself, I have mixed thoughts. No involvement from that core trio of ido, Wanwan and Milka Oyasu but IBP's developers are still connected. Actually, some of these scripts have zero involvement from ido, like White Names Spoiled Past and Infinite Blade Pavilion is one of those. I've been calling these games "ido shooters" but after researching it more, I've realized ido isn't the only programmer on all these scripts. (But first I need to make a correction here. ![]() Tl dr If you're into difficult scripts, this has a fairly decent challenge (on Normal) ![]() Touhou Kisouken ~ Infinite Blade Pavilion ![]()
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